ID:269861
Nov 5 2005, 11:36 am (Edited on Nov 5 2005, 12:11 pm)
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How would I go about making it so when you enter a certain area, it triggers an event, let's say a storyline advancement. How would I do that, and make it happen only once?
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Nov 5 2005, 12:28 pm
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Simple, check for a var..If its zero, trigger the event using a if() statement and then make it not 1 so it won't re-happen. Otherwise, don't.
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In response to Mecha Destroyer JD
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But like, would it be a variable in the area? Or what. That's just the thing, I don't know where I would put the variables.
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In response to Critical Productions
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The variable would be the player's, so only THEY can't do it if they already have done it.
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In response to Mecha Destroyer JD
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So would I have to make a mob/var for every single event I wanted? And then how would I have it check the players var when they enter the area? That's the main part I'm stuck on. Thanks.
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