ID:269441
![]() Jun 29 2005, 5:49 am
|
|
I want to know how to do this, if it is even possible. When you use the missile() proc, can you have it so if it collides with a mob (or anything dense) that it deletes (and damages if a mob)? This doesn't seem possible, but I'm just double checking.
|
Copyright © 2025 BYOND Software.
All rights reserved.
If you read the reference on the missile() proc, you'll see quite clearly that it's only a visual effect.
Lummox JR