ID:259897
 
Could you guys quickly add in so we can set the volume of sounds?

sound(file,wait=0,channel,volume=100)

Volume = 100. It can be set below 100 or above 100 (to max. 200).

I really need this asap for my game because I'm going to add in that the further you are away from a sound source the more the volume decreases for the sound.
In response to Loduwijk
I know. I made that post myself. But I thought that wasn't going to get added until BYOND 4.0...?

I need it ASAP. I need it for my game. I need it...um...now. =D
In response to Phoenix Man
If you need it now, perhaps you should make a work around, like recording the same sound at different volumes. They'll put it in when it's ready. =P
In response to YMIHere
YMIHere wrote:
If you need it now, perhaps you should make a work around, like recording the same sound at different volumes. They'll put it in when it's ready. =P

Did you know...
Recording tons of sounds with one volume less takes about 100 of the same files just for the volume to be a bit lower.

This takes the file (and sourcecode) up by about 20 megs.

Ouch.

Not to mention the TIME it'll take. Before I'm finished with all of those sounds, the system would already be in!
In response to Phoenix Man
Don't you know it takes more than a click of a button to add FMOD support?

If you don't want to make a bunch of files, then wait for FMOD support. If you don't want to wait for FMOD support, then make a bunch of files. Pick one, or just go without volume support for now.

Posting that you need FMOD support for the next version isn't going to get it here any quicker. It'll be here when it's ready.
In response to Phoenix Man
Phoenix Man wrote:
I know. I made that post myself. But I thought that wasn't going to get added until BYOND 4.0...?

Then you should have read the posts indicating it would be added in version 3.5.

I need it ASAP. I need it for my game. I need it...um...now. =D

Not gonna happen. The current sound code does not support volume settings, so this will only be doable through FMOD. Hence, it won't be in version 342, nor could it possibly have been a "quick addition" at all.

Lummox JR
In response to Lummox JR
Uh...
When is the estimated time BYOND 3.5 will come out? :p
In response to Phoenix Man
When it comes out. The people working on BYOND are volunteers. They do this in their spare time. There is no timeframe, it'll be done when it's done.

~X
Quick addition? What, do you think it's that simple? I believe the software BYOND uses cannot handle that, and, sometime ago (perhaps around a year), they did say they were changing software to were it will support that.