ID:269050
 
How do I make a Bump() proc on an object that the bump only works on if it is done from the bottom of the object? Like, I cant continue the proc unless I bump it from the bottom, and it wouldnt work if it was on the top or the sides. Tank ou for the help! XD
Bump(mob/Monkey/M)
if(M.dir==SOUTH)
del(M)
In response to Elation
No workey >.>
In response to Skye Reaver
Bah.
Why not?

It works in this similar proc from my own game:
obj
item
can
Enter(mob/M)
if(M.dir==SOUTH)
return 1