ID:262095
 
How do I make it where soemone below 1000 pl can't use it?Oh yeah, how can i stop them from using the bag when their stamina is 0?

obj
PBag1
icon = 'objs.dmi'
icon_state = "1"
density = 1
verb
PBag1()
set src in oview(1)
usr.maxpowerlevel +=100
usr.stamina -=1

P.S. If you can't beat em, join em.....*sighs*
Uh you can beat them...
if(usr.pl < 1000) return
In response to Dession
So if i put that in, it wont increase their pl right? Oh yeah, how can i stop them from using the bag when their stamina is 0?
In response to Mecha Destroyer JD
if(stamina <= 0) return


If you dont know where to put these dont make a game...You shouldn't be making one anyway these are very basic, and you dont know them.
In response to Dession
hasrh dude.....first time using training bag or whatever anyway....
In response to Mecha Destroyer JD
You constantly spam the forums with the very basic of basic questions. If you read some tutorials you would know these very basic procedures.
In response to Mecha Destroyer JD
The point isnt that its your first time with bags, the point is that you dont know basic variable useage and dont know the if procedure well either.

You'll keep on struggling with other things, not just p-bags but many more things, especially if you're trying to make a good dbz game.
In response to Dession
*sighs* ok i won't post on the forums no more...happy?