ID:268210
 
This is just out of curiousity, text strings are ignored correct?

if you have a global proc, and it searchs through world.contents for mobs and delivers a message with << "" the NPC's will just be ignored? Or does something else happen that I'm just unaware of? Perhaps an error? This isn't bad to do is it?
Jon Snow wrote:
This is just out of curiousity, text strings are ignored correct?

if you have a global proc, and it searchs through world.contents for mobs and delivers a message with << "" the NPC's will just be ignored? Or does something else happen that I'm just unaware of? Perhaps an error? This isn't bad to do is it?

Yes, they'll be ignored. That's why you can safely use world << blah.

Lummox JR
In response to Lummox JR
that's what I figured I was just making sure :)
I've been running into so many little things you never think about (or atleast I don't) and I am just making sure I don't run into anymore problems :P Just creates more work in the long run...
I was debating on checking to see if there was a client and then puting the text inputs there to save processing, but since they're just "ignored" I'm assuming it's just as good and don't need to put a filter in now... thanks.