ID:261782
 
mob
Loginr
Login()
{var/mob/moby
var/char = input("What class will you be?",world.name)in class}
if(char == "Warrior")
moby = new /mob/classes/Warrior
if(char == "Mage")
moby = new /mob/classes/Mage
if(char == "Fighter")
moby = new /mob/classes/Fighter
if(char == "Thief")
moby = new /mob/classes/Thief
if(char == "Merchant")
moby = new /mob/classes/Merchant
if(char == "Jester")
moby = new /mob/classes/Jester
if(char == "Cleric")
moby = new /mob/classes/Cleric
usr.preslocation = "town"
// new_mob.density = 0
// new_mob.Move(first_location)
// new_mob.density = 1
del(src)
Okay this part was very easy and now its very annoyin.. because... it demands u add } and when i do it says 48.Inconnsistent Indentation or Extra } then
48.Inconnsistent Indentation or need }
now of course you'd think well its inconnsitent well i do that and then i have to moove all the other lines and each time i compile and it says move all over and soon i got the
var/char line to get all the way to the end and it still ssys 48.inconnsistent indentation or Extra } then, you get the idea or roughly... please help i seriously need help


Oh yeah and along with the 48 this below it it says 18 errors 0 warnings
Changing a var for usr isn't going to do you much good; your new character is the moby var, and usr is the old one. (Incidentally, the mob/Login() for the new character won't be usr-safe; only this particular Login() is usr-safe.)

Lummox JR
In response to Lummox JR
mob
Loginr

second line...
{var/mob/moby

Remove the left brace at the beginning of that line.