ID:267480
 
If I were to set up some sort of *cough*link*cough* between servers of my games, how would I do it, or what procs would i need?
In response to Air Mapster
To build upon this... Is there a way to force the player to connect to the next world? Currently, it pops up a box asking if they are sure they want to and that it will disconnect them from the current world. I can see why this is done, but its impractical for stepping through a portal into another world, as you might end up with a duplicate of yourself in the next world.

[edit]

I suppose some things could be done as far as deleting the character from one world as they go through the portal and deny them logging back into that world until they bring their character back through the portal, it just seems a little hokey to pop that box up. I'm going to have one main server that will handle where players are supposed to be and connect them to the correct server based on that.