well people like to be prejudiced alot...and most people think that prejudiced is a racist term and i have no idea why...but yeah i agree if hes not Dante slickity slashing demons or Sam Fisher/Solid Snake covertly taking out opponents in a bloody mess they dont like it...most people these days are very hateful towards "kiddish, pussy" type games although the people who say this are in the age range ,give or take, 12
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AbyssDragon wrote:
Classic? You keep using that word... I do not think it means what you think it means. One word.. Inconcievable! ~>Volte |
Zlegend2 wrote:
the terms im using it in. It would mean a somewhat "unforgetable" game. Methinks you need a dictionary.. :) ~>Volte |
Dracon wrote:
I shall quote from my monthly gaming bible, the Gamepro. If you think any current video game magazine is a gaming bible then you deserve worse punishment than I can currently think of. This is the video game bible if anything. |
I think it's gonna be great... Too bad Sony doesn't make/get more adventure games like that, because I have yet to see one similar to Zelda (I obviously don't like Nintendo so I don't intend to buy a Gamecube.).
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Tomb Raider was kind of like Zelda except you were in ruins and you used guns and a hot chick instead of a little kid :) It still wasn't as good as Zelda though.
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Actually, 30 frames doesn't impress most likely. I play Half-Life at 120 frames per second, so I'm not to impressed. Hence why I usually only play computer games, or I'll put my PS games on my comp to play, gets the ultimate speed then.
<<>>Kusanagi<<>> |
I believe the taste of blood and guns comes not from current video games, but from the western films and thoughts of being a ruff neck and having fire fights. Mexico and the United States are the only countries to go through these times, which is why we are so accustomed to a love for weapons. That is also probably why we have such a gang inflated culture, and a high redneck count....
<<>>Kusanagi<<>> |
The bible is only a book that was taken seriously. You don't get punishment for beleiving it, not beleiving, or beleiving something else. Anyways it's a figure of speech or something.
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It was still not that type of adventure game, because tomb raider was just like all the other playstation adventure games -- Strait forward and even when your outside there is big walls right next to you so you need to go strait forward and choose paths in-between passages... The only game I can think of that allows for such similar exploring is GTA and that is WAY more different to Zelda so it's still nothing like that.
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My point exactly. Bible is simply a fancy term for book. Actually not fancy, just a different language.
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What I would recommend to them: keep the environment, but lose the kiddie theme. Not that my recommendation will change anything, considering that the game was already released in Japan some time ago. And that's assuming that they cared to listen anyway. =P