ID:261499
May 12 2002, 12:22 pm
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Hello I want my helth to be shown on the screen. So I login then in the top right cornor of my screen I see 70/70 cause my HP is 70 out of a max of 70. How could I get it to do this and also increase it when I am hit or healed?
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May 12 2002, 12:41 pm
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Zilal has a tutorial on numbers on screen and Sariat/BYONDCodeClient has a good demo (source for a price) about health meter.
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In response to Exadv1
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Exadv1 wrote:
Zilal has a tutorial on numbers on screen and Sariat/BYONDCodeClient has a good demo (source for a price) about health meter. I looked in the Tutorials section and Zilal has three of them out. What one would have the printing numbers to the screen? And what section would it be in? |
In response to Green Lime
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In response to Green Lime
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Zilal's demo is actually a BYONDscape artical: http://www.byondscape.com/scape.dmb/content/000023/ index.html
Don't forget sd_Text, which features client screen text displays among other things. It's not as pretty for number-only displays, but it is extremely flexible and could be implimented in your game with just a few lines of code. You could even create your own font, if you don't like the one that comes with the library. You can download a <font color=#ffffee>free</font> demo of sd_Text at http://www.byond.com/hub/hub.cgi?hub=Shadowdarke/sd_TextDemo. The chat box at the bottom of the screen and the various menu commands demonstrate client screen windows. Just create a small sd_textwindow in the corner and output the player's health to the window whenever it changes. |
In response to Shadowdarke
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Shadowdarke wrote:
Zilal's demo is actually a BYONDscape artical: http://www.byondscape.com/scape.dmb/content/000023/ index.html I have to pay for those isnt there any thing out there that can help me with my problem that I dont have to pay for? |
In response to Green Lime
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Green Lime wrote:
I have to pay for those isnt there any thing out there that can help me with my problem that I dont have to pay for? Heh, I was hoping after you saw the free demo that you'd think BYONDscape was worth a dollar to have access. ;) Nadrew has a free HUD demo at http://www.byond.com/hub/ hub.cgi?qd=hubIndex;hub=1627;channel=2813, but I don't think it has anything to do with number displays. It will get you started using the client screen. I don't want to undermine Z's artical (or my library for that matter), so I'll just give you a nudge in the right direction. You want to chop the number up into a series of characters ("70" is "7" and "0"), then use them as a icon_states. The icons you use to represent the numbers on screen should have icon_states for each digit. |
In response to Shadowdarke
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Shadowdarke wrote:
Green Lime wrote: Hmm I think I will take a look at that lib with the Dmg_numbers thingy. And thanks for the info man you been some help. |
In response to Green Lime
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but mine only costs 5 dimes! 5 dimes! thats 50 cents!
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