obj/desk
Request_Shop_Desk_DoorW
name = "Door"
icon = 'objects.dmi'
icon_state = "DeskDoorClosed"
density = 1
opacity = 0
Bump(mob/M, obj/O)
if(M.gfx==1)
O.density = 0
icon_state = "DeskDoorOpenW"
sleep(10)
O.density = 1
icon_state = "DeskDoorClosed"
else
usr<<"This door is locked!"
return
Problem description: I'm having trouble opening this door with the Bump proc. I've even tried a verb, but that doesn't work either
Note:Bumped isn't a proc