In response to Jedien Yuki
Without the knowledge on what indention really means to the compiler you can hardly hope to ever complete a game.
That is fundamental knowledge that you have to gain in order to create something on your own.
If you desire to have others create a game for you, the Classified Ads forum is where you should head to.

As for your problem at hand.
Look at the line (and the line above/below) that the compiler is pointing out. Then try to figure what you intended to do there. Check if you applied the right syntax.
In response to Kaioken
ok i did get rido of proc error but i still have 2 more erros to fix.
#define DEBUG
world
name=""
status=""
hub=""

New()
if(exists("Config.sav"))
var/savefile/F = new("Config.sav")
F["status"]>>world.status
spawn
RespavnWorld()

var/listTempSkillList=typesof(/obj/skills/) //
for(var/O in.TempSkillList)
var/TempSkill=new O()
SkillList+=TempSkil
Del()
var/savefile/F = new("Config sav")
F["status"]World status
return()
client
view=5
perspective=EDGE_PERSPECTIVE

mob
Login()
{"src.loc=locate(6.6.1)"}<---- bouth errors are here
vinset(src,"MainWindow,Mainmap" . "icon-size=32")
vinset(src,"MainWindow","Size=800x600;is=maximizer=true;pos=
world<<"<B>[src] has logged in!"
if(src.key==world.host)
src<<"Host GM Granted"
src.verbs+=typesof(/mob/GM/verb)

mob/Logout()
world<<"<B>[src] hass logged out!"
del src


Thoes error are:
code\Main 2.dm:20:error: World: expected end of statement
code\Main 2.dm:28:error: expected expression


In response to Jedien Yuki
Indentation is still wrong. And, for the error you have, that line you wrote is completely random. You really need to read the guide.
In response to Jedien Yuki
Your error is: [link]
The way to fix it is: [link]
In response to Jedien Yuki
Jedien Yuki wrote:
ok i did get rido of proc error but i still have 2 more erros to fix.
#define DEBUG
> world
> name=""
> status=""
> hub=""
>
> New()
> if(exists("Config.sav"))
> var/savefile/F = new("Config.sav")
> F["status"]>>world.status
> spawn
> RespavnWorld()
>
> var/listTempSkillList=typesof(/obj/skills/)
> for(var/O in.TempSkillList)
> var/TempSkill=new O()
> SkillList+=TempSkil
> Del()
> var/savefile/F = new("Config sav")
> F["status"]World status
> return()
> client
> view=5
> perspective=EDGE_PERSPECTIVE
>
> mob
> Login()
> {"src.loc=locate(6.6.1)"}<----error is here
> vinset(src,"MainWindow,Mainmap" . "icon-size=32")
> vinset(src,"MainWindow","Size=800x600;is=maximizer=true;pos=
> world<<"<B>[src] has logged in!"
> if(src.key==world.host)
> src<<"Host GM Granted"
> src.verbs+=typesof(/mob/GM/verb)
>
> mob/Logout()
> world<<"<B>[src] hass logged out!"
> del src
>

Thoes error are:
code\Main 2.dm:20:error: World: expected end of statement
code\Main 2.dm:28:error: expected expression


ok i did get rid of first error but i dont know what to do with this second error cald expected expression
In response to Jedien Yuki
Again, you need to read the DM Guide because every single one of your issues is addressed within the first three chapters.
In response to Garthor
Garthor wrote:
Again, you need to read the DM Guide because every single one of your issues is addressed within the first three chapters.

I did reed that guid 3-4 times but still i cant get it
In response to Jedien Yuki
When you are told to 'read the guide', this is a bit misleading. You should not just read the guide like you'd read a comic, but read it, make sure you understood what was explained to you and then work with it.
Start with something very simple instead of taking a source code and trying to edit what you do not understand yet.
By starting with and practising the basic, you make sure that you comprehended what you should have learned in the guide.
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