Well I'm preety sure I probably can't use bump() since it works when something fails to move to a location.
I have an obj cloud that doesn't have density but I want it to call a proc when it walks on a mob( so to deal damage ect.)
I have messed around with some Entered() but I can't seem to get it to work. I'm thinking I might have to give the clouds an ai to attack mobs in oview(0) or something, but if there is an easier way I would appreciate the help.
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for(var/mob/M in locate(src.x,src.y,src.z))
but since I'm not such a good coder I don't recommend listening to me.