ID:271838
Nov 26 2007, 4:28 pm
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How can i make an object that, once clicked, scans all mobs in the players oview? In a way that scans all mobs in the area then breaks the proc?
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In response to FIREking
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can you make that work in a Click proc of an obj
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In response to Lt. Pain
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//... including code of last post shows each player's icon and name in the result of scan for whoever clicked the object |
In response to FIREking
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The whole Scan() proc is just a silly, roundabout, less robust version of the oview() proc.
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In response to Garthor
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yeah...
but his question is silly, so i gave him a silly answer |
This code snippet scans through all of the mobs in m's oview of the distance argument. It returns a list of all the mobs it found.