ID:265558
 
Ok, let me try and put this as simple as I can..
Every song(.mid,mp3, etc) has a BPM(Beats per minute) such as a slower song would have a low BPM, and a fast one would have a high BPM.

I need some help with a formula that if I have the BPM set to like...150 an object I have on the screen that MUST be continuesly scrolling down(with pixels, not step) hit a certain spot at a certain time, so that the beat is on time.

That would be alot better then what I am currently having to do..
Ahh couldn't you find the total amount of pixels (say your screen's height is 13, do 13x32 to get 416. Then divide 416 by the BPM to get the amount of pixels it should jump down.
In response to FinalFantasyGamer
Oh dude! Thanks! I have never been good at formulas...That just might work!
In response to Sniper Joe
No problem Lol I've always been bad at formulas before last semester I had Honors Geography and for some reason I got better. Hmm, and I used to say I never got anything out of math class anymore. Lol hope it works for ya
In response to FinalFantasyGamer
FinalFantasyGamer wrote:
I had Honors Geography and for some reason I got better.

You mean Geometry?
In response to DarkCampainger
Haha yea. See I didnt pay much attention to that class.