ID:270106
Jan 8 2006, 2:13 pm
|
|
How would one have a customeizable macro setting for a game? I dunno where to start with it ><
|
Jan 8 2006, 2:31 pm
|
|
What do you mean exactly? Setting in-game already set macros or what?
|
In response to XxDohxX
|
|
I think he wants it to be that Macros are setable by the player.
For instance, Ctrl + M could call a Map verb or proc for Person A, while for Person B it calls a Magic Usage proc or verb. |
In response to Polantaris
|
|
Yeah, thats what I mean, Polantaris. How would I make it so ctrl + M is does one thing for A, while it does another for B.
|
In response to Dead_Demon
|
|
Bump
|
In response to Dead_Demon
|
|
I don't know, I'm not too knowledgeable on macros, I was just trying to explain what I thought you meant to the other guy, sorry =(
|
In response to Polantaris
|
|
Arr....Tis ok. I wish they had a demo on this =(
|
In response to Dead_Demon
|
|