I was just thinking how it would be nice to be able to set separate delays between frames in a dmi animation, rather than using one set delay. I don't think this would make dmi files much larger, as i think it would be balanced out by removing the need to create like 10 of the same frame to create the desired delay before a small, short, and fast animation at around the 11th frame.
For example, consider the following:
Now:
state1 - delay 1 - state1 - delay 1 - state1 - delay 1 - state2 - delay 1
After suggestion(if accepted):
state1 - delay 3 - state2 - delay 1
By needing only two frames for this animation(as opposed to 4), I would think that this may reduce the size of dmi animations, especially in the case of animations with many more frames
RD