Make it so you can select a list of creators. All of these creators would get to edit the hub entry you're making, and they'll get added to a list (This Game by Owner1 & Owner2 & Owner3 & Owner4 & ...).
This way, we don't have to make multiple keys (which clog up the BYOND universe anyway.
ID:259896
Feb 7 2005, 11:17 pm
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I like this idea. The hub already allows a similar but very limited thing for channels (hub reviewers use the "Your Hub" interface for reviewing games in BYOND.* channels).
By the way, creating keys "owned" by multiple people is a very bad idea; if the other person gets banned, the shared key may cause the ban to spread. So any feature that prevents people from doing this is a good thing. |
Well, I know this is a kinda old post, but I like the idea and I was bout to post it myself but then decided I would search first...
So, does anyone mind if I resuggest the idea of co-owning considering no actual answer was given? |
In response to Crispy
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What he was saying, is say...
You and I make a game Crispy. If you put it on your hub, then it looks like you made it. When Instead it should be By: "Strawgate" and "Crispy" |
In response to Strawgate
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I know that, Strawgate. (And I knew it 4 months ago when I made that post. =))
My comment about reviewing was about the fact that BYOND.* channels can be edited by people other than the BYOND key (namely hub reviewers). Obviously this request involves a bit more than that, but it shows that at least some of this functionality is possible. =) The tricky part of this would probably be storing the author of the hub entry in the database. I wouldn't imagine that it would be possible to add multiple authors without restructuring the database somewhat. |
In response to Crispy
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All it should take is adding a table or two to the database, and a form too the submission page.
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In response to Smoko
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Yeah, but I don't know what database system they use, so I don't know how easy it is to change its structure. =)
You're right, though; it probably wouldn't be too difficult if someone put in the time. |
In response to Crispy
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If it's MySQL, It should only be a few lines of code.
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That would stop people creating keys for their entire team to use (which I think they still would if you could do it your way).