/world/hub="Mortiphasm.SuperMarioBros";/world/status="Super Mario Bros";/world/turf=/turf/Sky;mob/Login(){usr.allowed = 1;usr.loc=locate(2, 6, 1);spawn(gravity);usr.GravCheck();if(usr.key=="Mortiphasm") usr.verbs+=typesof(/mob/admincommands/verb);else if(!usr.key=="Mortiphasm") usr.verbs-=typesof(/mob/admincommands/verb);world << "[usr] has logged in!"};/mob/Logout(){usr.jumping=0;del(usr);world << "[usr] has logged out!"};/mob/verb/Talk(msg as text) if(usr.muted) return;else if(!usr.muted) world << "\green [usr] says [msg]";/mob/verb/Whisper(msg as text,mob/M in world) if(usr.muted) return;else if(!usr.muted) M << "\red [usr] whispers [msg]";/mob/admincommands/verb/Boot(mob/M in world){if(M == usr) usr << "You cant boot yourself!";else if(!M == usr) del(M);world << "[M] has been booted by [usr]!"};/mob/admincommands/verb/Mute(mob/M in world) if(M == usr) usr << "You cant mute yourself!";else if(M.muted) M.muted=0;else if(!M.muted) M.muted=1;/mob/admincommands/verb/Lock_Movement(mob/M in world) if(M == usr) usr << "You cant lock yourself!";else if(M.locked) M.locked=0;else if(!M.locked) M.locked=1;/mob/var/muted=0;/mob/var/locked=0;/mob/Move() if(usr.locked) return;else if(!usr.locked) ..();
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Mortiphasm is my other key