mob
Login()
login_count++
if(login_count==1)
src.icon='red.dmi'
turf
test
icon='test.dmi'
var/login_count = 0
</dmi>
the var is in another code file.
When I log in, my map blinks black, then aqua (the color of test.dmi) and it won't stop!
ID:268310
Jun 8 2004, 7:48 am
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Ok, I don't think my code has anything to do with it, but here goes:
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Jun 8 2004, 7:50 am
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wow interesting
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In response to Soldierman
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I accidentally hit enter, but I edited my post now.
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wow. I just got mine to run in Dream Seeker and i am getting the same problem. I was actually just about to ask about that.
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You're using mob/Login() wrong. What you're looking for is client/New()
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In response to Garthor
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do you think you could comment on what that stuff does. I understand what it does in the end, but I'd like some detail on how each piece works.
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In response to Dragon of Ice
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is that whats causing it to blink? I've been coding on and off between a year or two and i've never seen it blink like that before.
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In response to Polaris139
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I don't think so. I may do a clean install of byond.... see if that helps.
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In response to Dragon of Ice
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i did that, thats when it started. I couldnt even get dream maker to run dream seeker and i re-installed it, thats when the screen started blinking.
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In response to Polaris139
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I think there might be something similar going on with Leftley's old Treasure Seeker source code too.
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