Orange
icon_state="orange"
used(var/mob/M)
M<<"You have ate an Orange"
M.hunger+=10
if(M.hunger>100)
M.hunger=100
proc
hungerdrop()
sleep(10)
for(var/mob/M in world)
if(M.hunger==0)
M<<"You Die because of your hunger."
M.powerlevel=0
M.DeathCheck()
else
M.hunger-=1
if(M.hunger==0)
M<<"You are starving."
hungerdrop()
But the hungerdrop wont ever start up any help?
Login()
src.hungerdrop()
..()