In response to Foomer
Can you show me the way oh great one? lol I feel like making games now that I can tell my friends without saying
Download This, Do that, Connect to that, Get a key, ex
In response to Kasumi Tomonari
BYOND doesn't have a lot of support for telnet, so you basically have to make everything from scratch. All you can do is input a text string, and you have to parse that text string into commands, which can be a pain in the butt.

But hey, diving in and messing around with it is the best way to learn. :P
In response to N649po
Well im very farmilliar with C++ (BYONDs coding) so I really wana stick with BYOND in making a telenet game
In response to Foomer
1. How do I make BYOND connect to a telenet server
2. How do I make it actually display text and stuff.
(like just code it normal? usr<<"[T]"?
In response to Kasumi Tomonari
MUDs have maps just like every other game, except the description of the room is done all in text. And you move by typing north, south, east, west, in, out, open door, etc... every game has thousands of commands that are not very hard to figure out. Just do some research, you'll see what I mean. And check out Zilal's BYOND MUD tutorial.

http://www.zilal.byond.com/tutorials/zbt3

I believe that's the adress, don't know it off the top of my head
This conversation is going too fast for a forum.
In response to Foomer
Good idea, we got almost 30 posts in 20 minutes. lol
In response to N649po
N649po wrote:
Good idea, we got almost 30 posts in 20 minutes. lol


A new record?
In response to XzDoG
Maybe, let's keep going and see how many we can make!!! :P
In response to Foomer
Sadly, I cannot go to chatters since I am on a comp where I am not allowed to download BYOND. I'll have to miss the rest of our exciting conversation. :-(( lol
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