usr << link("byond://PhoenixMan.MyGame")
This ASKS usr if they really want to leave the world.
//This is a verb, and allows the player to click and then be able to goto the game without being asked again
mob/verb/Goto_World()
switch(alert(usr,"Do you wish to goto The Game? - You will be disconnected from this game in the process!","","Yes","No"))
if("Yes")
//I need a code here to goto The Game, WITHOUT asking again.
if("No")
return
or...
//This changes the message it's being asked. [url] is the URL form (byond://PhoenixMan.TheGame), but [name] is the name of the hub entry (The Game)
world/byondlinks = "Are you sure you wish to goto [name]? You will be disconnected from this game!"
If you happen to support any of the examples above, please tell me. If there's any way of doing so, tell me.
P.S. I know that you can disable it in Options / Preferences, but I need a way so it happens on any player, even the players that have it enabled.
Thanks,
Phoenix Man
~X