ID:182043
 
http://blog.wired.com/gadgets/2009/02/ shoot-is-iphone.html?npu=1&mbid=yhp

That guy made $600,000 on an app for the iPhone which looks strikingly like Leftley's Bombard ;P

Wait... These are just artillery games. It's not a genre Leftley invented, provided I was playing games like it when I was a little kid (15 years ago), and apparently the genre has been around for 26 years (according to wikipedia).

How exactly is this game "strikingly like" Bombard (outside of them being the same genre), and how could Leftley have cashed in on it exactly? (No offence, but Bombard is not particularly great, the artillery game I use to play as a kid was superior in everway basically, better physics, a better selection of weapons and shields which had tons of strategic uses, the graphics may not have been as good though, I can't remember since my memory of what it looked like is a bit hazy)
In response to The Magic Man
I knew I should've put 'just kidding' in the original post.
Yeah, it's surprising how much money you can make on a good, fairly priced Iphone/Itouch app! I was actually looking into learning Xcode instead of C++; I decided against it, though, due the the major cons. First of all, I hear C++ is a better language. Second of all, I would need a Mac OS, which I definitely don't feel like either buying or pirating (buying one costs too much, pirating one takes too much time).
Maybe it was Leftley...
In response to Jeff8500
Jeff8500 wrote:
Yeah, it's surprising how much money you can make on a good, fairly priced Iphone/Itouch app! I was actually looking into learning Xcode instead of C++; I decided against it, though, due the the major cons. First of all, I hear C++ is a better language. Second of all, I would need a Mac OS, which I definitely don't feel like either buying or pirating (buying one costs too much, pirating one takes too much time).

XCode isn't a language, it's the development suite that you use if you happen to want to make an iPhone game. You use Objective-C instead, which allows you to use C++ code (called Objective-C++). I'm currently writing code for an iPhone app, and I can integrate C++ code I wrote before into the game with a simple layer of abstraction.
In response to Unknown Person
Ah, thanks for clearing that up. I assumed that Xcode was a language from what I read!

Though, you do know what they say about assuming...
In response to Jeff8500
It's not good?

George Gough
In response to KodeNerd
In response to PirateHead
I love how they all repeat the same thing in that question xD