mob/proc
Load()
if(fexists("Savefiles/[src.key].sav"))
var/savefile/F=new("Savefiles/[src.key].sav")
Read(F)
src.loggedin=1
for(var/stuff in src.saveverbs)
src.verbs += stuff
src.CheckBan()
src.CheckPermaBan()
world<<"<font size=1><font color=red><B>Naruto Lost Shinobi:<font color=white>[src]([src.key]) has logged in..."
else
alert(src,"No save file found !")
SaveChar()
if(src.loggedin)
src.saveverbs=src.verbs
usr<<"Your character has been saved."
var/savefile/F=new("Savefiles/[src.key].sav")
Write(F)
Problem description:
And then the connection dies...
Please note that it creates a copy of my character, once I checked if there was two save files there was only one...
Lummox JR