ID:133566
May 28 2008, 5:33 pm
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Is there any chance we'll ever get support for Unicode in DM?
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May 28 2008, 10:49 pm
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Possible, but why you need it?
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Popisfizzy wrote:
Is there any chance we'll ever get support for Unicode in DM? While I might not 100% rule it out, it would seem unlikely. DM would at least need to be able to continue to support existing worlds, so it'd require a flag compiled into the .dmb saying it used Unicode. But internally the character operations are 8-bit all over, so this would be a fairly dramatic change. A little more likely would be the use of UTF-8, but even that would be a fairly dramatic change because while the internals could mostly handle it just fine, the interface would need a lot of redesigning. It would also be absolutely necessary for us to bump up to a newer RichEdit control, though I consider that project more worthwhile on its own merits. I think I'd prefer a hybrid in which the interface was at least able to display Unicode on a limited basis, and it could perhaps be activated by HTML entities. But even that's a considerable project. Oddly Windows makes Unicode really difficult (read: just about impossible) to work with unless you compile the whole app for it. Lummox JR |
While this is probably not a suitable replacement for built-in support, I think Theodis released a library for using Unicode in BYOND.
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In response to DivineO'peanut
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DivineO'peanut wrote:
While this is probably not a suitable replacement for built-in support, I think Theodis released a library for using Unicode in BYOND. I don't see any here: http://www.byond.com/developer/Theodis Lummox JR |
In response to Lummox JR
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Lummox JR wrote:
DivineO'peanut wrote: You can find the library here: http://www.byond.com/members/ Theodis?command=view_post&post=4762 |
In response to 172.16.0.1
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http://www.byond.com/members/ Theodis?command=view_post&post=4762 That's UUEncode. It's for converting binary information into a text character set for easy transmission across various protocols. |
In response to Theodis
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Ah, my mistake... the names are very similar so I mixed them up. That's embarrassing. :P
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