ID:143223
 
Code:
                A.loc=locate(usr.x+2,usr.y+1,usr.z)
B.loc=locate(usr.x,usr.y+2,usr.z)
C.loc=locate(usr.x,usr.y+1,usr.z)
D.loc=locate(usr.x,usr.y+2,usr.z)
E.loc=locate(usr.x,usr.y+2,usr.z)
F.loc=locate(usr.x,usr.y+2,usr.z)
G.loc=locate(usr.x,usr.y+2,usr.z)
H.loc=locate(usr.x,usr.y+2,usr.z)
I.loc=locate(usr.x,usr.y+2,usr.z)
J.loc=locate(usr.x,usr.y+2,usr.z)


Problem description:im havin problems with coding this thing in location can someone help me make the location go in a circule using all ten letters im not very good at this

You can make a circle using 9, not ten. Unless the 10th one will overlay one of the other nine. You can fit a circle in a 3x3.

XXX
XXX
XXX circle will fit here

XXXX
XXX
XXX will fit but look odd.

Ten letters will work but only if you intend to have one
stand out or overlay another.

We can't do anything for you because we don't know what each letter is supposed to represent, nor do we know what the icon_state of each letter is.

I suggest you learn some more about xy coordinates and adding/subtracting from these variables. I'll give you a brief explantion. I'll assume you at least know how the diagram works.
Y
|
|
X------
|
|

Imagine P is the player here.

A|B|C
E|P|G
H|I|J

A's location is top left adjacent to the player. For each tile higher or lower than the players location, you add or subtract from y varaible. For each tile to the left or right of the player, you add/subtract from the x variable.

A's location can be placed like so: A.loc = locate(usr.x-1, usr.y+1, usr.z)

The z variable is the map layer, but I hope you know that already.

That should help you with placing each sprite(icon). I already explained about the whole circle thing.
In response to Pyro_dragons
Also is - left and + right and wat is the x
In response to Trane5
You don't know anything about coordinates do you?

X is any point on the horizontal axis. Y is any point on the vertical axis. Z is the layer of the map. Combining these together makes a coordinate,(x,y,z) eg (3,9,1) which is placed on a coordinate plane. The maps in Dream maker are these coordinate planes. When you trying to make a circle around something, that thing becomes the center, the origin point.

When you need to place something in any direction to the left or right, you would add or subtract from x, moving it along the horizontal axis. The same goes for y, and the vertical axis.