This is my code for a Resting verb:
mob
verb
Rest()
if(usr.Rest==0)
usr. << "You begin to rest."
usr.Rest=1
usr.movable = 0
while(usr.HP < usr.MaxHP)
usr.HP += rand(10,20)
sleep(30)
if(usr.HP > usr.MaxHP)
usr.HP=usr.MaxHP
usr << "You stop resting."
usr.Rest=0
usr.movable = 1
return
It works fine except it won't let you stop resting until you have full health and I want it so you'll be able to click rest and stop resting whenever you want in case you get attacked by a monster or whatever.
ID:143837
Jun 27 2007, 11:05 am
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Jun 27 2007, 11:20 am
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Right away, I would change all this usr to src, since the src would be you, the player, in this case. Instead of if(usr.Rest==0), using if(!src.Rest) would be a smarter choice. After correcting all that, see if it works.
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In response to DarkD3vil666
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Well i did what you said but it still doesnt stop resting until they're fully healed.
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In response to Monkeykid0049
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Isn't that what you'd want them to do? Sit down so they can get fully rested? But if you want, you'd have to code more in order for you to stop when you want. Two ways came to mind:
1. If you move while resting, you stop. 2. If you click Rest again while resting, stop. Both ways are pretty easy. |
In response to DarkD3vil666
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Well this is what I came up with:
mob verb Rest() if(src.Rest==0) src. << "You begin to rest." src.Rest=1 src.movable = 0 while(src.HP < src.MaxHP) src.HP += rand(10,20) sleep(30) if(src.HP > src.MaxHP) src.HP=src.MaxHP src << "You stop resting." src.Rest=0 src.movable = 1 return if(src.Rest==1) src. << "You stop resting." src.Rest=0 src.movable = 1 return But it says inconsistent indentations where I have if(usr.Rest==1) src.movable = 1 return |
In response to Monkeykid0049
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That just means you messed up somewhere with the tabbing or it's slightly off from the if(!src.Test) up top.
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In response to DarkD3vil666
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well i fixed two of them but the one where it says
if(src.Rest==1) it still says inconsistent indentation |
In response to Monkeykid0049
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actually it says i have 12 errors all on that one line
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In response to Monkeykid0049
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Monkeykid0049 wrote:
actually it says i have 12 errors all on that one lineokay back to one error on the same line....same error... |
In response to Monkeykid0049
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This is a forum, you don't have to make post after post. You could just change that with a simple else.
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In response to DarkD3vil666
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yeah sorry -_-
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mob |
In response to Teh Governator
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Teh Governator wrote:
> mob hmm it says inconsistent indentation for 5 of those lines |
In response to Monkeykid0049
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Monkeykid0049 wrote:
Teh Governator wrote: > > mob hmm it says inconsistent indentation for 5 of those lines That's because, I wrote it in the browser, not in DM. |
In response to Teh Governator
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yeah but i fixed it so they were properly spaced but it still said inconsistent indentation.
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In response to Monkeykid0049
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Even if there's the same amount of whitespace, spaces do not equal tabs. Press control-T to show tabs and you'll see.
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In response to Garthor
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Yeah when I do that it shows >>
mob verb Rest() if(!usr.Rest) usr<<"You begin to rest." usr.Rest=1 spawn(30) usr.Resting() else usr.Rest=0 proc Resting() src.movable=0 while(src.HP<src.MaxHP&&src.Rest) src.HP=max(src.HP+rand(10,20),src.MaxHP) sleep(30) src<<"You stop resting." src.movable=1 But it still says inconsistent indentation. Even though Ive only got tabs. |
heres your problem, your using a resting verb. Resting verbs are boring, do something more fun and have regeneration an automated effect or something.. Resting is old and overdone and boring and pointless.
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In response to Masterdan
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Masterdan wrote:
heres your problem, your using a resting verb. Resting verbs are boring, do something more fun and have regeneration an automated effect or something.. Resting is old and overdone and boring and pointless. Yeah, the point of this is to help someone fix their coding problem, not push your own design onto someone else. |