Yeh I've asked this before but not much help...
So maybe I can get a better chance this time XD
Ummm as I said before I need an Object that will show on my guy and when you wear it It will send you back to 1,1,3
Unless you make it to 1,1,5 <-----So I can test it...
But if I could get that I would REALLY appreciate it ^_^
-JazzyFizzle
ID:165073
Mar 1 2007, 1:13 pm
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In response to Jp
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Jp wrote:
No. Naw Im fine then >.> I will ask somone that I know who is a good coder but he rarely comes on thats why I thought I'd ask here but if thats how you feel I can ask him ty for your help anywayz... -JazzyFizzle |
In response to Jazzyfizzle
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Jazzyfizzle wrote:
Naw Im fine then >.> I will ask somone that I know who is a good coder but he rarely comes on thats why I thought I'd ask here but if thats how you feel I can ask him ty for your help anywayz... Your hardly going to learn by just asking for code. |
In response to A.T.H.K
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Ok...
But the DM guide is barely any help to what I have already learned if you want to help me do you know of any other helping guides other then the DM guide I have gone over it trust me >.> -JazzyFizzle |
In response to Jazzyfizzle
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Read it again and then maybe again then some demos/libs and the dm reference.
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In response to A.T.H.K
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I went into the DM reference and already found what I am looking for thank you very much XD
-JazzyFizzle |
Look, the developer forums don't work like that. We might, maybe, give you pointers on what algorithms you should look into, or what inbuilt procs/vars you should look at, but we won't 'write code for you'.
I'll give you this much - you'll need to override your Wear() proc/verb on the object, and you'll need to look up the 'loc' variable of atom/movables. Additionally, to do it robustly, you won't want to send someone to a specific loc - you'll want to use areas and the 'locate()' inbuilt proc.