ID:165162
 
Hub status,
world
hub = "Poal.HaloTraitors"
name = "Halo"
status = "Game Mode: (this is what I need help with)"
view=6

The status, I want it to chnage when the game mode changes or host changes.
status = "Game Mode: [gamemode] Host: [host]"
that dosent work, I have the vars, how do I make it so it changes?
you cannot do it like that.

proc
Changestatus()
world.status = "blah [gamemode] [host]"
In response to A.T.H.K
Wow that works but... It dosent work for game mode. My game mode is desided by the host's "Host" verb. I think this is the problem. Can you help? The host is shown but now game mode.
In response to Poal
Oh and why is it when I host a game and close it(the red X button on dreak seeker) hub still says teh game is up but no one can join?
In response to Poal
Thats something with the hub. It happens to everyone. It's something BYOND has to work on. Don't worry about it.
In response to Bobthehobo
Bobthehobo wrote:
Thats something with the hub. It happens to everyone. It's something BYOND has to work on. Don't worry about it.
That solves one problem, what about the code problem?
In response to Poal
Do you declare world.status when you set the game mode?
In response to Bobthehobo
Bobthehobo wrote:
Do you declare world.status when you set the game mode?
Oh wait nevermind I got it, ty