client/New()
for(var/mob/M in world) if(M.key==key) mob=M
if(!mob)
if(ckey in game_mods) mob=new/mob/player/game_mods
else if(ckey=="Animay3") mob=new/mob/player/animay
else
choose_team:
switch(alert(src,"Which team would you like to be on?","Team selection :: Team pick", "blah","blah2","Logout"))
if("blah2")
if(alert(src,"You've chosen the blah2's","Team Selection :: Confirmation","No","Yes")=="No") goto choose_team
mob=new/mob/player/blah2
blah2list += src.key
if("blah")
if(alert(src,"You've chosen the blah's","Team Selection :: Confirmation","No","Yes")=="No") goto choose_team
mob=new/mob/player/blah
blahteamlist += src.key
second block(seperated for clearness):
var/list/blahteamlist = list("")
var/list/blah2list = list("")
mob/player/verb
listplayers()
usr << "Blah's: [blahteamlist] blah2's: [blah2list]
Problem description:
every time i use the verb listplayers() i get back:
Blah's:/list blah2's:/list
whats wrong? And no, being that i called if the key is animay3(which is mine) and it doesn't add to the list because of that does not affect it, if you were thinking that.