- Being able to adjust the size of different Z levels on 1 map.
I.e. the map on the Z=1 cord has 100*100 tiles, and the z=2 has 150*150 tiles. Just suggesting
- Speaking?
- More HTML functions
More to come
ID:134758
Oct 12 2005, 8:09 am
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In response to Nadrew
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Nadrew wrote:
Could you elaborate this more? More HTML functions where? In statpanels, for one. While you're at it, would you please revamp the entire statpanel system? Thanks. |
In response to PirateHead
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I believe this was one of the things Tom changed in 4.0. HTML isn't exactly easy to enable HTML in the MFC object used for statpanels.
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In response to PirateHead
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PirateHead wrote:
Nadrew wrote: Don't forget the alerts! :P, nah.. I don't think that'll work.. :| O-matic |
In response to O-matic
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Check out Shadowdarke's sd_alert library. I give it props for being far superior to the built-in alert system.
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There's a good reason for the current action, I just can't remember it off-hand, you can workaround it by placing solid black tiles around the edge of your map (density=1 and opacity=1 will emulate the map edge).
This would cause some pretty nasty overhead, if you want you can make a browser (Java or otherwise) program to do this for you.
Could you elaborate this more? More HTML functions where?