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In response to Ol' Yeller
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it's called a fan game, he is ileagelly stealing code. there is a big difference. square-enix encourages fane games.
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In response to Smoko
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For Godsake, ripping icons is different from ripping code
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In response to Xeronage
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thank you for pointing that out
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In response to Lummox JR
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Thanks Lummox JR
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In response to Cheetoz
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Cheetoz wrote:
Why would you want a $10,000 loan if perhaps you only needed $1,000? That can be changed with a wand of my magical DM stick I brought him along... var/loanamount = input("How much would you like to be lent?","Bank")as num ... so If ive got 1k i can get a loan for 2k, then I can get a loan for 6k then I can get a loan for 12k..... |
In response to Strawgate
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... then add
var/loaned
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In response to Cheetoz
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I was just saying.
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In response to Xx Dark Wizard xX
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You're also stealing DWL's ideas, but, meh. :p
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In response to Ol' Yeller
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For having bank loans? They stole the idea from the government
Idea borrowing if fine, too a point. |
In response to Ol' Yeller
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The only idea was a more efficent building system. i have seen it on non dwl or dragon warrior games.Whats so bad about that?
It's not like im making another dw mythology. And i probably end up deleting dw chat, I'm planning out another game, but i need to get better at coding before i attempt it. And the game i will be making is totally original. |
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While atom/Click() is technically a proc, it's called directly by client/Click() and so can be treated as a verb unless you screw with client/Click() in some significant way or call the Click() proc manually.
Lummox JR