actually three so ignor the title but anyway...
Does anyone know how I would code any of the following?
1)How to make a spell(such as "Tornado) damage the mob when it bumps him as well as pushing him backward with it a few spaces
2)An attack like Rise of Hero's Artic Wind Spell, but instead of having them disappear, have them come back to the mob who used it and stand around him.
3)How to make a boomerang that when used goes forward then comes back to the mob.
ID:171624
Aug 29 2004, 2:54 pm
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In response to DeathAwaitsU
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thats not what i mean dude. i meant how would i do the effects.
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In response to Reinhartstar
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He's basically telling you to be more descriptive.
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In response to Hell Ramen
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Okay then. For the Boomerang i need to know how to make it so that when a certain verb is used, the boomerang walks forward about 7 spaces, stops for 1 second, then walks back to the usr.
For the Tornado i need to know how to make it so that when in bumps into a mob, as well has damagiong the mob, it moves the mob in the same direction as the way it is facing or moving. For the artic wind thing, i need to know ow to make it so that when a verb is used, it sends out swords, which fly out of the usr and around an area, go in a circle, then fly into any mobs that arent the owner, walk back to the usr, and stop to his north west south and east, |
mob/verb/Tornade()
thats how you would code the tornade
the boomerang would be coded like:
obj/boomerang/verb/Throw()