ID:171742
Aug 16 2004, 7:29 am
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how would I be able to display text in-game about the same size and spaced as evenly as the DM text? RaeKwon's text demo displays one character per tile, I'd like to know how to put like a mob's name at the bottom of his tile, and use the same font make speech bubbles. Can anyone help? thanx.
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In response to Lummox JR
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Well, It was a nice thought, but I can't access it, and can't afford a subscription to BYONDscape. Thanx anyway.
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In response to Delita12345
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Delita12345 wrote:
Well, It was a nice thought, but I can't access it, and can't afford a subscription to BYONDscape. Thanx anyway. Of course you can afford a subscription. Just subscribe for a month. It's cheaper than TV Guide. Lummox JR |
In response to Lummox JR
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yea I kinda figured that part out... But now, I'm confused by all of the instructions and examples. could you maybe shrink it down into a smaller bit, to help me understand the whole thing? Also, how do I run the conversion program??
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You can use the DmiFonts library for this.
Lummox JR