ok this is pretty simple, but not to me, Im making a matrix game and theres on important code i need fixed, the jack in code. heres what i have, in theory, well my theory, it should of some what worked :
obj
Matrix_screen
icon = 'BG.dmi'
icon_state = "Matrix screen"
density = 1
verb
operate(mob/M in oview(20))
set category="Matrix"
set src in oview(1)
if (usr.operator == 1)
if (M.Jackin == 1)
alert("where you wanna send em?") in list("Weapons","Traning","Matrix")
if ("Weapons")
M.loc = locate(1,30,3)
if("Traning")
M.loc = locate(25,24,3)
if("matrix")
M.loc = locate(15,15,4)
else
usr << "[src] is not ready to be jacked in!"
else
usr << "your not an operator!"
i think i might of went wrong with the "" alert("where you wanna send em?") ""
any way i need help. bad
ID:147938
Sep 18 2003, 1:57 am
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In response to Da_Rushyo
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thanks, ill try that. ill reply if somthings rong
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not alert("where you wanna send em?") in list("Weapons","Traning","Matrix")
the if statement must be under the alert eg.
switch(alert("where you wanna send em?") in list("Weapons","Traning","Matrix"))
if("Statment")
do :blah: