ID:177854
 
Here is a question I really need to know the answer to. You probably need to be familiar to Cinmon's demo. What code would you reccomend me for making it when a mob falls down onto a harmful object such as a spike it damages them.

Thanx in advance,
Punkrock546 #;]
Havent tried to look to much at cinnoms demo but look up Entered().I'm pretty sure thats what you want.

-SG [:)]
Here, I edieted the Grav Chek() Proc:

if(A.density == 1)//Highlite This if() in the demo and paist over it.
dense = 1
if(A.painfull == 1)
src.hp - 10
else
return 0


This is untested, but I think it should work.

In response to Shun Di
I got these errors...

Cinnom Side-Scrolling Demo.dm:39:error:A.density:undefined var
Cinnom Side-Scrolling Demo.dm:40:error:dense:undefined var
Cinnom Side-Scrolling Demo.dm:41:error:A.painfull:undefined var
Cinnom Side-Scrolling Demo.dm:42:error:src.Life:undefined var
Cinnom Side-Scrolling Demo.dm:38:error:GravCheck :undefined proc
Cinnom Side-Scrolling Demo.dm:41:error::missing expression
Cinnom Side-Scrolling Demo.dm:42:- :warning: statement has no effect

Please tell me how to fix...

Thanx in advance,
Punkrock546
In response to Punkrock546
somewhere ya gotta have
mob
var
painfull
!!! oh wait ignore this post ur using a demo so iduno id check but im at work =D