How could i make it if a mob walks behind a tree he disapears(so it looks like he goes behind it )
Thanks
ID:179671
Nov 23 2001, 7:19 am
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In response to Lummox JR
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Yes, the simple way of doing this is setting the tree's layer to MOB_LAYER+1 like:
turf |
In response to Nadrew
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Nadrew wrote:
Yes, the simple way of doing this is setting the tree's layer to MOB_LAYER+1 like: That would work, but it's not the right solution: If an object was in front of the tree, changing the tree's layer would change the display order incorrectly. And making the tree's layer start out there is probably not the desired behavior (although it's much simpler to code, as you demonstrated). Lummox JR |
In response to Lummox JR
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Well he's pretty new and I didn't want him to get into anything he didn't understand which would lead to more questions in the future, your idea would help him more when he learns to code a bit better.
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I suggest creating a blank icon, and setting the icon_state to that when the mob moves out of view.
If you want the icon to still be drawn, but behind the tree, then change the mob's layer to below the tree's layer.
Lummox JR