In response to Nash_M1V3P
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Yeh... but, I don't think were in a rush to get character, some people who aren't making games will have there characters in with all the frames ^^, and others will just be editions
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In response to DimondBlood
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In response to DimondBlood
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Is that pixel art? Looks like a bunch of smudging and brushwork on Photoshop.
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In response to XxJUICExX
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juice its been decided u can eather have 64x64 or 32x64
i chose 32x64 casue im doing human . 64x64 would be pretty fat/muscel creatures only . my opinon it would be easier 32x64 but more then 64x64 is jus bigger chracter which will probly end up very hard to make . |
In response to Pandora'sSecret
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Look pretty nice love the animation.
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In response to Nidaime Hokage
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lol thats good
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In response to DimondBlood
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In response to Pmitch
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In response to Hulio-G
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and the other icon i try to submit simply i said it wasnt mine
and those blast i did em my self and yes i can use brush if i like to , Pixel art is way to old now to do , nex gen is making ur icons look real sry not trying to be mean ... |
In response to DimondBlood
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DimondBlood wrote:
i dont pixel art thats all Do as you must but if want to anything to look decent and want to avoid criticism you know the first step to take. Not to mention when they try to scale the icon to dmi they'll be leaks everywhere, it'll stand out ridiculously from the other sprites in the game. |
In response to Hulio-G
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In response to DimondBlood
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DimondBlood wrote:
and the other icon i try to submit simply i said it wasnt mine Couple of things: 1.) You don't need to post line breaks < br / > . The forums add line breaks after images already. 2.) I didn't start the collaboration, Nidaime did (so, he's the one to know 'what you can use' - although he should have been clearer about a couple of things when he started this). You don't get to determine what you can do in a collab or challenge. Saying 'you can use' doesn't make it so. If you have questions about what this collab's rules are, ask Nidaime. 3.) As far as I'm concerned for the rest of the site you can use brushes, filters or anything else (if it works), but not in someone else's challenge. However, saying things like 'pixel art is way to[o] old now', saying something vague about 'nex[t] gen' (whatever the hell that is) just makes you look like an ass. The fact that your example in your next post labeled 'pixel art' is nothing like 'pure pixel art' lets me know that you don't really know what you're talking about on this. 5.) (and most importantly) don't! bring someone else's sprite into a challenge or collab (and that's the main reason I posted this as moderator). So, make your own sprite and if you want to use brushes, ask Nidaime if this collab is pixel art only. |
In response to DimondBlood
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That's not really a proper example; you're simply under the impression that 'pixel art' has a grainy quality to it.
What you have are the exact same image, with one made to look lossy and grainy. That is not the same thing as making pixel art. The problem is mainly that you misunderstand the medium that you're working with; additionally, you're misunderstanding the point of this forum, as well as the project. This is the PIXEL art forum; this is a PIXEL art challenge. To contribute and then say that PixelArt is out dated and that you don't wish to work with it is rather silly, considering the challenge and the location. |
In response to DimondBlood
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Looks to me like you took the picture on the right and used sharpen edges.
That's not pixel art. Pixel art is not just "boxxy art". That's pixel art. |
In response to TheMonkeyDidIt
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ive already asked nadamie he says its fine with him
- asked him on msn but w.e fine |
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