Includes features such as
-Timers!!!
-Tethering Leashes
-Projectiles
-Stats With Percentage and/or Flat Buffs [30 + 150%]
-DoTs
-An Event Loop with Event Handlers
-More Precise Animation Control
-Cooldown managers
-Geometry Collisions
-Event Dispatchers
-AI [Brain can add attacks and priorities to attacks]
Coming Soon:
-More Paramaters in general
-More Projectile Parameters
-Particles
-Documentation
-HUDs
I'm building up the documentation as we speak, but check the demo for syntax examples and lots of comments.
ID:1410563
Oct 30 2013, 10:00 pm
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