This library masks a client's view so that they can only see in a cone in front of them. It works in all 8 directions, though diagonal facings can see further because of the way the view triangles are calculated. This does not currently restrict the view() proc or support virtual eyes.
There is no readme right now. But it's pretty easy to use, and a demo is included to get you started.
ID:245599
Feb 3 2008, 10:00 pm
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