Version 2:
Commented Extra.dm
Added new proc,
MineMultiple()
Lowered Probability of minerals
Fixed it so you can't move while mining
/mob/pc
is now set to /mob
Version 1:
First Release, no known bugs
Mine(ref)
ref being a mineral. This is fully customizable. You can call the proc, and stick
new/...
as an arguement, which can be called like this:obj/rock verb/Mine() usr.Mine(new/obj/mineral/...)
MineMineral(list)
list being a list of objects. Can be called like this:
obj/rock verb/Mine() usr.MineMultiple(list(new/obj/mineral/..., ...))