IsoEngine

by Jp
A library for 'isometric' maps - a sort of pseudo-3D projection
ID:250306
 
This library doesn't yet have a help file, so figuring out how to use it may be a little difficult. This will be addressed later - for now, I'm just writing the code.

Essentially, the library includes functions that allow you to take the standard BYOND map, and translate it into an isometric display you can send to a mob with a client - a player. Because it is based off of the standard BYOND map, procedures like Enter(), Exit(), Entered(), step_towards() and so forth will work.

The display is provided with a set of screen objects, so you should be careful when using this with a HUD, but it shouldn't affect it. Additionally, it may be quite slow - it has to do a lot of things. It may be unworkable for multiplayer games - you'll have to try and see.

A helpfile will be coming soon.