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Include this lib to create an own time for your game. The time runs, when you don't host too, by using the realtime var.
vars:
speed=the seconds per tick
year, month, day, hour, minute, second= time vars, change them to set the time, when there is no Savefile
time= hour:minute:second; you can use this in the statpanel
date= day.month.year ; for the statpanel, too
ID:207441
May 29 2005, 10:00 pm
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