| Create/control minions to destroy opposing daemons.
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| I hope to eventually improve all of my old games with interface details I learn along the way. This time, I updated my …
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| Hammer met Nail and PathWrath 2 was put away for a day. I just updated my daemonic boardgame of adaptable units, Flesh …
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| The most important change in my daemonic wargame, Flesh and Drone, might involve how daemons modify drones. Power is no …
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| Apparently, I forgot to put the hub information in the source and never noticed because I was always playing on my own …
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| For those of you other than the measly elite 6 getting automated alerts, I just updated my daemonic wargame of …
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| It's still missing sounds, but I uploaded a version of my daemonic wargame, Flesh and Drone, and added it to Fooldom …
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| Flesh and Drone is almost playable. I had wanted to release a version without spells for testing purposes soon, but it …
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| Work on Flesh And Drone continues. There's not a lot of graphical finesse in these shots as no drones have been …
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| I've been refining the design of my balance and battling game, Flesh and Drone. Drones will no longer take individual …
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| I've been working on Flesh And Drone. Some of the internal data types have been created, but there's nothing to play …
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| I find that listening to podcasts or sticking videos in the corner of my monitor usually helps me work. Unfortunately, …
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