Descriptive Problem Summary:
Certain diagonal pixel movement-enabled collisions seem to cause Daemon/Seeker to lock up.
This seems to be the result of the secondary attempt to fix this bug:
http://www.byond.com/forum/?post=2382531
Specifically this fix is what caused it:
http://www.byond.com/forum/?post=2385557
I've amended the test case I provided for the bug initially to include a second position that fails on 512.1438, and now freezes in 512.1439 so you can get a better overview of what's happening here:
http://files.byondhome.com/Ter13/testworld_src.zip
ID:2385705
![]() Jul 19 2018, 8:55 pm
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Resolved
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![]() Jul 20 2018, 12:16 am
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Lummox JR resolved issue with message:
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