The quest rework is now live and ready for testing, the numbers aren't set in stone (that's why this is beta testing) and there will be many, many more quests added. The first update comes with 9 new NPCs around the world with a total of 25 quests between them with various requirements and rewards. The main purpose of this ground-up rework was to make adding new quests fairly trivial as well, so expect them to pop-up all the time without warning. Quest NPCs are marked by a yellow star above their heads (I'll probably do something more visible, art's not much my thing), clicking them will bring up their quest window.


Clicking a quest will bring up more information about that quest.


Clicking the little checkmark doodad (again, not an artist) will accept the quest, or turn it in, if you already have it and the requirements are met.

To bring up your quest book, look to the row of buttons above your mana bar.

Click the one on the far left, the quest list is almost identical to the NPC quest dialog window, so the same rules apply, click a quest to see your current progress towards finishing it and various details about the quest.

Checking the 'track progress' button will cause notifications when progress is made towards the kill count to be shown or hidden. This will eventually move to an on-screen display.
And yes, do I plan to look into nicer fonts for these windows, but I don't want to sink a ton of time into font-hunting right now. Suggestions are welcome :)
An important note, this is testing, so if the rewards for quests change after you've completed the quest, you will NOT be compensated for the difference. There's no reliable way to track this information. I apologize for any inconvenience.
Enjoy.