I do recognize that there have been attempts in the past on BYOND to create an open-source project and they didn't succeed. But I think this is due to several underlying factors, particularly
- Lack of Active Maintainers
- Lack of Public Interest
- Lack of proper licensing
SS13 is apparently open source. I think that this might be the reason it has had such longevity. Is it possible to recreate such success with a new project?
I have been asking myself if it's possible to create a successful open source project on BYOND and how to go about doing it. I thought this might be interesting to talk about.
What are your thoughts?
Would you be interested in such a project?
Use a copy-left license to start out with.
Also, be the one to start the project. Don't set out with a specific goal. Just set the theme for the game, be it a side-scroller, a top-down game, a dungeon-crawler, an rts, whatever. Just get to a minimum viable product as fast as possible.
Most of the other projects that have set out to do this have failed because nobody ever actually started. They talked about it for a long time and then never went anywhere because nobody could agree. Just get started and let people play around with what you are doing through contribs and forks.