world.view ignores any settings for client.view.
Numbered Steps to Reproduce Problem:
Just make world.view shorter than client.view.
Code Snippet (if applicable) to Reproduce Problem:
world
view = 1
client
view = 6
Expected Results:
client view should still see 6 tiles ahead.
Actual Results:
client view is auto set to world.view
Does the problem occur:
Every time? Or how often?
Yes
In other games?
Not sure
In other user accounts?
Same with every account
On other computers?
Have not tried
When does the problem NOT occur?
Roll back to a version where it does not occur
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? 498.1158
Workarounds:
none as of yet.
Video(Optional):
I have supplied a video to help out as much as possible(watch in 1080p HD).
https://www.youtube.com/watch?v=U-2p9MpdTFk