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#define FLAG_ON 1 var/flag = 0 #define TURN_ON_BITFIELD(X) THIS | X flag |= FLAG_ON flag = THIS | FLAG_ON flag = …
2
Not Feasible
 
Change src.name=name to src.name= name || src.name inside of exception/New(). I had an idea to make some standardized …
2
Resolved (515.1638)
 
Simple request. We have blacklisted byond builds that auto-kick players, usually due to gamebreaking bugs or …
1
Open
 
Follow up post of https://www.byond.com/forum/ post/2919636 I figured transform might be what we want eventually …
2
Open
 
Add a way of getting the build timestamp via the DM language.
0
Open
 
Is it possible to get a thing to allow a plane master to appear in more than one map element without needing to …
8
Open
 
I'm starting to hit issues where the difference in how Windows and Linux write files in DM is causing parsing to get …
3
Open
 
They have to pay Amazon/etc for hosting anyway, so why shouldn't they pay BYOND? Wouldn't more money make development …
6
Not Feasible
 
It would be nice if the map editor had limited automapping functionality that we could define for each atom. This way …
0
Open
 
A way to zoom in and out on the variants section of the map editor would be wonderful. Currently it has a predefined …
0
Open
 
Title. * It will be static within the same typepath (or subtypes in a condition) * If a subtype doesn't define a new …
0
Open
 
https://imgur.com/Afc3uhu If Dream Daemon has an option to join my server as a guest, that'll be incredibly convenient …
0
Open
 
This is the current syntax, DM sample in document. client/verb/loners() var/mob/M var/mob/G usr As you can see, using …
1
Open
 
Give the dmi editor new 3 button options * NONE * Rotate clockwise with client direction * Rotate anti-clockwise with …
7
Open
 
/new_datum/parent_type = /datum::parent_type /another_dupe_datum/ parent_type = /datum::parent_type As the title and …
3
Not Feasible
 
A world var or atom var that makes rendering take into account position in .contents
4
Open
 
It sure would be nice if browsers didn't need browse_rsc(icon(...)) to extract a single frame.
1
Resolved (515.1634)
 
A configurable per-client buffer that is additive or subtractive from overall client.view. It would take the format of …
1
Open
 
I need a way to export an entire icon as a png sprite sheet, to be used as a cache file. Currently, if you try to send …
0
Open
 
Hey there. How've you been? Let's face it, BYOND's grown a lot since it was initially envisioned, and with the recent …
4
Resolved (515.1634)
 
It would be very helpful if client.RenderIcon() supported bounds as a parameter. Anything past the supplied x/y bounds …
0
Open
 
Right now, holding down the middle mouse button only moves the map when the cursor is located on the edge of the …
5
Open
 
Right now you are able to quickly select an object using ALT. But for some reason it won't be treated as an Active …
3
Resolved (515.1634)
 
Currently, the hotkeys are named after the names of the tools they are responsible for, however, on the keyboard all …
0
Open
 
on-blur / on-focus should be added for all elements Now that client-side commands are a whole thing, managing the state …
1
Open
 
I believe that hascall is a useful builtin to have access to in byondapi. In my particular use case (integrating an …
1
Open
 
Request It would be beneficial if the compiler issued a warning when a procedure uses a "*" dereference operator within …
1
Open
 
Would like the ability to remove all turfs/objs, while holding down the CTRL key or an alternative key.. I would like …
1
Open
 
It would be cool to have a theme that isn't bright. I spend a good amount of my day looking at Icons / Sprites there in …
7
Open
 
1) Fill Rectangle with SHIFT modifier should delete topmost objects. 2) Leave "per object type" behavior to the Eraser …
1
Open
 
See https://www.byond.com/forum/ post/2913728 for what was assumed to be a bug by both myself and several others working …
9
Not Feasible
 
Mouse macros and client-side wingets have created a situation where passing object references to verbs is now extremely …
0
Open
 
.
0
Open
 
There's a commonly requested feature to allow disabling pixel_x/y/z/w inheritance. It's often listed as not feasible …
0
Open
 
When VIS_INHERIT_ID is in play, all mouse actions are processed on the parent. It would be extremely useful to know …
0
Open
 
Right now if you need to get icons of multiple objects from the client you have to do loop through objects and call …
0
Open
 
world.name defaults to what i want, but can be written to so won't always point to what i want it to point to.
0
Open
 
Client-side glides from movement (managed using glide_size) are very pretty, and make life for us a lot easier That …
0
Open
 
It'd be useful if byondapi had two functions for checking the associability of a list, such as what was discussed in …
1
Open
 
Currently, there is no way to get information on the location of a non-map MouseDrop()/MouseDrag()/etc. position in the …
0
Open
 
to go along with view-size for map controls, this property would tell you where the top-left corner of the viewport …
0
Open
 
inner-size and inner-pos should be added for info controls and tab controls. Combined with on-tab, this could be used …
0
Open
 
The following params for window elements would really help with positioning window elements on the client: inner-pos: …
1
Resolved (515.1631)
 
Title. It'd be good to not render specific things that have to be in the vis_contents of the atom's, example: …
2
Open
 
File deletion confirmation box would be nice for when you delete files in Dream Maker.
0
Open
 
The main request pertains to a feature that was omitted in the recent updates of the map editor for optimization …
2
Open
 
There is currently no way to get raw values from embedded wingets. This would be useful for storing verb arguments …
1
Resolved (515.1631)
 
The Problem The introduction of pointers has been a game-changer, enabling us to create code that is more efficient and …
1
Not Feasible
 
Generally, we need more precise control of opacity, as i said in previous feature request.
1
Open
 
Float Layer is currently -1, it should be something like -1000 so you can freely add to it to arrange overlays
5
Redundant
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